﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace FUSE
{
    public class GenericForce
    {
        private Vector2 force;

        public GenericForce(float xVector, float yVector)
        {
            force = new Vector2(xVector, yVector);
        }

        public GenericForce()
        {
            force = Vector2.Zero;
        }

        public Vector2 Force
        {
            get { return force; }
            set 
            { 
                force.X = value.X;
                force.Y = value.Y;
            }
        }
        public  void addVectors(Vector2 newVector)
        {
            force.X += newVector.X;
            force.Y += newVector.Y;
        }
    }
}
